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Olympic Soccer & Sports Center Rules of Play
OSSC Rule 1 – The Field of Play
1.
Field
Dimensions: The large playing fields are 80 x
176 feet. The small playing field
is 55 x 86 feet.
2.
Perimeter Wall:
The field of
play is enclosed by perimeter walls measuring between 4 and 12 feet high, with
the standard being 8 feet. The
walled area above the goals is 2 feet above the crossbar, and the wall area
along the team benches is 4 feet high.
3.
Playing
Surface:
The playing
surface at OSSC is Artificial Sports Turf.
4.
Goals:
Goals adjoin
the perimeter wall at the center of each end of the playing field. The large field goals are 8 x 14
feet; the small field goals are 6 x 8 feet.
The net extends 2-feet behind the goal mouth and the plane of the
perimeter wall. The foremost outside
contours of the goalposts and crossbar are smooth and flush with the perimeter
wall. The depth of the goalposts
and crossbar is 4 inches.
5.
Markings: The field of play is marked with
distinctive lines, 4 inches in width, as follows:
-
A Halfway Line,
parallel to the goal lines, divides the field of play into two equal halves.
-
A Center Mark
marks the center of the field of play.
-
A 15-foot
radius Center Circle surrounds the center mark.
-
A 9-inch
diameter Restart Mark marks the center of the field of play 50 feet from each
end.
-
A White Line,
parallel to the goal lines extends across the field and through each restart
mark
-
A Goal Line
delineating the boundary of each goal is drawn between the goalposts.
-
A Corner Flag
line rises 3 feet above the perimeter wall at each corner of the playing field.
-
A 9-inch
diameter Corner Mark is 3 feet within the perimeter wall and situated beneath
each corner flag.
-
A Penalty Arch
surrounds each goal. The arch consists
of two 20-foot lines drawn at right angles to the goal line, each extending from
the end wall 8-feet from inside the nearest goalpost. From the midpoint between the lines’
ends, a semicircle with a radius of 15-feet shall be drawn to join the two
lines.
-
The Penalty
Spot is 24-feet out from the goal line and centered between the goalposts.
-
A size 5 ball
will be used for all tournament and league games for the ages U13 and above.
-
A size 4 ball
will be used for all tournament and league games for the ages U9 through U12.
-
A size 3 ball
will be used for all tournament and league games for ages U8 and below.
-
Game Ball. The home team must provide a suitable
game ball. The game ball must be
approved for use by the referee and any ball changes during the game must be
approved by the referee.
2.
Shoe
Requirements
-
NO Cleats of
any type may be worn on OSSC Fields. Players wearing cleats will be asked to
leave the field and will not be allowed to participate in a practice or game
until the cleats are removed and suitable footwear is worn.
-
Suitable
Footwear includes turf
shoes, indoor soccer shoes, or tennis shoes.
Street or dress shoes, boots, steel toed shoes, etc. may not be worn on
the field of play.
3.
Shin guards and
Socks that cover the shinguards must be worn to play in any game. Any player not wearing shin guards
will be asked to leave the field and will not be allowed back on the field until
the referee has verified that the player has corrected the deficiency.
4.
NO casts,
braces, splints, or hard surfaced orthopedic devices may be worn in any game. This includes any devices that have
been wrapped, tapped, or cushioned.
Neoprene sleeves or braces may be worn as long as no metal or plastic is part of
the sleeve or brace. In all cases
sleeves, braces, wraps, etc. must be approved by the referee. Player safety (for both the injured
player and other players on the field) is the paramount concern when determining
if a device may or may not be worn during the game. The referee’s decision will be
final,
5.
Rings or
pierced jewelry must be covered
by tape and meet the referee’s satisfaction for safety and welfare of all
players involved in the game. The
referee’s decision will be final.
6.
Headgear. Headbands and safety headgear may be
worn by players; however, no baseball or hard bill hats/caps may be worn by any
player during a game.
7.
Uniforms. Although uniforms are not required
for play at OSSC, it is required that
players bring both a light colored and dark colored shirt to all games so that a
distinction can be made between teams on the field. The home team must change colors in
the case of a conflict (the home team is listed first on the schedule).
8.
Goalkeeper
Equipment. The goalkeeper must wear colors that
distinguish him or her from the field players of both teams and the referee. Any field player that replaces the
goalkeeper must comply with this rule.
OSSC Rule 3 – OSSC Membership
and Player Liability Waivers
1.
OSSC Membership. All individuals participating in
OSSC sponsored events must be members of the Olympic Soccer and Sports Center. Membership includes paying an annual
membership fee that is pre-determined and published by OSSC, and having an
up-to-date Liability Waiver form on file with OSSC before they can practice or
play on our fields, or before they can participate in any of our leagues.
2.
Minor aged
members must have a parent or legal guardian sign their Liability Waiver.
3.
If an
organization, group, or individual purchase a party package or enter into a
rental agreement from OSSC, all participants in the purchased or rented event do
not need to be members of OSSC, and do not need to have a
Liability Waiver on file. However, the organization, group, or
individual purchasing the party package or entering into the rental agreement
must have a designated responsible individual for the event and that individual
must sign a Liability Waiver statement at the time that the purchase or rental
agreement is processed, and prior to the use of any of OSSC’s fields, rooms, or
services.
OSSC Rule 4 – Team Formation and
League Payment
1.
Number of
Players on a Team. Large field leagues require that
teams have a minimum of eight players on their roster. Small field leagues require that
teams have a minimum of six players on their roster. There is no limit to the maximum
number of players that teams may have on their roster.
2.
Number of Teams
or Leagues in which, or on which, a Player can Play. There is no limit to the number of
leagues in which a player may participate.
However, a player may not participate on more than one team within the
same league, and a player needs to be in “good standing” in the league, or
leagues, in which the player is participating.
To be in Good Standing a player must not owe a debt to OSSC, or must have
made the necessary arrangements to clear a debt with OSSC.
Note: There may be sessions in which OSSC
has two or more leagues formed for the same competitive level of play and a
player or team may compete in both leagues at the same time. For example; COED No Contact
Saturday and COED No Contact Sunday are at the same competitive level of play,
but are two separate leagues and a player or team may compete in both leagues. Whereas teams in leagues identified
as Men’s A Monday/Wednesday, or Women’s C Monday/Tuesday are the same league and
players cannot participate on more than one team in the league.
3.
League Criteria.
A.
Women or Girls
competing in Men’s or Boy’s Leagues. Women or girls may compete in Men’s
or Boy’s Leagues, but Men and Boys may NOT compete in Women’s or Girl’s Leagues. Women and Girls desiring to compete
in Men’s or Boy’s Leagues are cautioned that they are competing in a gender
specific league by their choice and will need to
speed of play In situations where gender is To participate in a league
the player must meet the league criteria (if any). For example; over 30, over 40, 14
and under, 6 and 7 year old leagues, etc. are age specific and require that
players meet the age criteria.
B.
Minors
competing in Adult Leagues. Youth players desiring to play in
Adult Leagues must be at least 16 years old, or if under the age of 16 the
player must be at least five feet tall, weigh 100 pounds, and have written
permission from a parent or legal guardian to play in the adult league.
-
Computing the
Age Group in which a Player can Play. When forming teams where age is a
qualifying or disqualifying facture; the age that the player will turn during
the calendar year in which the league session ends will be the age at which the
player is eligible to play. For example:
·
If a player is
39 years old and will turn 40 during the calendar year in which the last league
game of an Over 40 League is played, the player may play in the Over 40 league,
or
·
If a 13 year
old league starts in December 2008 and ends in January 2009, any player that
turns 14 prior to the end of 2009 will not be eligible to play in the 13 year
old league.
·
Youth league
age levels (in most cases) will be identified as Boys, Girls, or Coed followed
by a birth year designation (i.e. Girls 1994, Boys 1995, COED 2001). The birth year designates the year
in which the oldest player on the team is born, and that players on the team
must be born during the designated calendar year or later. In some cases COED teams may be
designated as Coed 4 and 5 or Coed 6 and 7 year olds, or Coed Junior High.
4.
Team Roster. All players on a team, with the
exception of guest players, must sign the team’s league roster before playing in
any league game. All players
signing the league roster are responsible for their share of the team’s league
fee regardless of how many games in which the player or players participate. By signing the team roster, players
are making a commitment to a team and must be held accountable for their share
of the team’s league fee.
5.
League Fee and
Team Payment. OSSC will publish a team or player
League Fee prior to the league start date.
All players must pay at least a portion of their league fee prior to
participating in any OSSC league.
Player payment requirements are as follows.
-
Unless
otherwise published, ALL Players must
pay a minimum of $30 on their team’s first league game. The remainder of a player’s league fee
must be paid in full by the team’s third league game.
Note: OSSC reserves the right to refuse
service to individuals that have not paid.
-
If sufficient
players on a team have not paid their league fee by the team’s third game, the
team will be folded and any league fee already paid will be forfeited.
-
If a team is
folded for non-payment of league fees, a cash refund will not be given to
players on the folded team.
-
If a team is
folded because of non-payment, OSSC staff will attempt to place any members in
good standing from the folded team on another team that is in good standing with
OSSC, or OSSC will form a team of players in good standing from two or more
teams that may not be in good standing.
-
Reassignment of
players from one team to another team within the same league can ONLY be
approved by the OSSC Facility Manager.
Players on teams that have paid their league fees (“players in good standing”)
and are on teams that are folded after their third game will be given the
opportunity to change teams.
-
Players owing a
debt to OSSC will not be allowed to register for a new team, or play as a guest
player on any team until their debt with OSSC is settled, or satisfactory
arrangements have been made with, and documented by the OSSC Facility Manager.
6.
Adding Players
to a Roster. Players eligible for play in a
league may be added to a team roster at any time during a league session. League payment for those players
will be $10 per game (if the team is not paid in full), or at no cost if the
team’s league fee is paid in full.
7.
Guest Players. OSSC will allow teams to use guest
players under the following conditions.
a.
If a team is
not “Paid in Full’, ALL guest players must pay a minimum of $10 per game. The $10 will be applied to the
team’s debt to OSSC.
b.
If a team is
“Paid in Full”, there is no charge to the guest player.
c.
Guest players
must check in with the OSSC front office and receive a “note to the referee”
that allows them to play in the game.
The note must be presented to the referee prior to the game.
d.
Guest players
may not be rostered to another team in the same league.
e.
Guest players
must be in good standing with OSSC.
Any guest players that are not in good standing with OSSC will need to pay at
least $10 toward their OSSC debt, plus the $10 guest player fee prior to being
allowed to play.
f.
Guest players
must have an up-to-date player liability waiver on file. If a guest player does not have an
up-to-date and paid player liability waiver, the guest player will not be
eligible to play.
8.
Player
Liability Waiver. All players participating in OSSC
leagues must have an up-to-date and paid player liability waiver on file with
OSSC prior to being allowed to play in any league games or on a drop-in basis.
OSSC Rule 5 – Number of Players
on the Field
1.
Large Field
Teams
-
The normal
number of players on the field for the Men’s and Women’s A, B, C and Over 30
leagues; and for Youth teams 14 years and older will be six (including the
goalkeeper).
-
The normal
number of players on the field for COED Competitive and COED High School will be
six (including the goalkeeper). In COED
Competitive and COED High School at least two of the field players (excluding
the goalkeeper) must be female. If a
team does not have enough female field players to have at least two on the field
at all times; that team cannot substitute a male player for the missing female
player(s). The goalkeeper may be of
either gender.
-
The normal
number of players on the field for COED No Contact and Men’s and Women’s Over 40
(and above) will be seven (including the goalkeeper).
-
The normal
number of players on the large field for Youth League Teams 13 years and under
(including boys, girls, and COED teams) will be seven (including the
goalkeeper).
-
COED Junior
High teams must have at least three female players on the field at all times
(excluding the goalkeeper). If a team
does not have enough female field players to have at least three on the field;
that team cannot substitute a male player for the missing female player(s). The goalkeeper may be of either gender.
-
The normal
number of players on the field for COED NON-Contact leagues is seven (including
the goalkeeper). COED Non-Contact teams
must have at least three female players on the field at all times (excluding the
goalkeeper). If a team does not have
enough female field players to have at least three on the field at all times;
that team cannot substitute a male player for the missing female player(s). The goalkeeper may be of either gender.
2.
Small Field
Teams
-
All games on
the small field will be 4 versus 4 (including the goalkeeper) regardless of the
age of the league playing on the small field.
3.
Minimum number
of players to start a game;
-
For 7 versus 7
leagues; teams must have at least five players (including the goalkeeper) to
start a game.
-
For 6 versus 6
leagues; teams must have at least four players (including the goalkeeper) to
start a game.
-
For 4 versus 4
leagues; teams must have at least three players (including the goalkeeper) to
start a game.
-
If a COED team
is short players, a man may not be substituted in place of a woman player.
-
Once a team has
the minimum number of rostered players available for a game, the game will begin
and will be considered an official game.
Teams that have the minimum number of rostered players available for a game are
not eligible for a forfeit and will not be able to use a quest player that is
already rostered to another team within the same league.
4.
Five Goal
Deficit Rule. Any team that is down by at least
five goals may add another player to the field.
Once the team is within five goals they must remove the extra player from
the field.
5.
Recreational
Team Versus a Select or Academy Team, and Teams Playing up an Age Group (Youth Leagues). Any recreational team competing
against a select or academy team may add an extra field player to the game. At the discretion of OSSC; youth
teams playing up an age group (i.e. a 9-year old team playing at the 10-year old
age group) may add an additional player to the field.
OSSC Rule 6 – Game Start Times,
Grace Period, and Forfeiture
1.
Game Start
Times. Referees may not start games earlier
than the posted start time, and must do their utmost to keep games on time.
2.
Grace Period. OSSC offers a 10-minute grace
period. After the 10-minute grace
period, teams unable to field the minimum number of players to start a game will
forfeit the game. If both teams do
not have sufficient players to start a game, both teams will forfeit the game. If a grace period is applied to a
game, the game clock will be adjusted to account for the grace period so that
following games can remain on time.
3.
Game Forfeiture. A forfeit is declared when a team is
unable to put the minimum number of players on the field within the 10-minute
grace period.
-
After the
appropriate grace period has elapsed, a team not having enough players to start
a match will forfeit the game 3-0.
Should both teams forfeit no points will be assigned and a loss will be recorded
for both teams.
-
If an official
league game is forfeited, affected teams may subsidize their rosters or borrow
players so that a game can still be played.
Non-rostered players taking part in a game MUST receive permission from
the OSSC Office (this procedure is necessary to ensure that all participants are
registered to play at OSSC, have a current liability waiver, and do not owe a
debt to OSSC.
-
All players
playing in a game must fit the league criteria for the league in which the
forfeited game is being played (i.e. Men’s Over 40, Women’s C league, etc.).
Note: It is OSSC’s desire that games get
played and that our patrons that made the effort to get to their game get an
opportunity to play and receive the service for which they have paid. Therefore, as a last resort, and if
the only way that a game can be played is with illegal players (players that do
not meet the league criteria), the opposing team must be in agreement that the
illegal players can play before the game is started.
4.
Forfeits are rescheduled only if it was an administrative
error on the part of OSSC or weather conditions caused OSSC to close.
If OSSC is open, please make your
scheduled game. If in doubt about
if OSSC is Open or Closed please call the facility.
5.
Forfeited games are officiated in the same manner as a league
game.
OSSC Rule 7 – Substitution
Policy
1.
Substitution of
Field Players
during the flow of the game
is unlimited as long as the player seeking substitution is within one yard of
the bench door and does not interfere with the play at the time that the
replacing player enters the field of play.
2.
Substitution of
the Goalkeeper. The referee must be notified prior
to any goalkeeper change. Any
player may change place with the goalkeeper at anytime during the game as long
as the regular substitution procedures are followed and provided that the new
goalkeeper wears a jersey that does not conflict with either the referee or the
other players on the field (either team).
3.
Guaranteed
Substitutions. Although teams may always substitute
on the fly, there are game situations when teams will be guaranteed the time to
make a substitution. For guaranteed
substitutions; no team may take more than 15 seconds to make a substitution. The right to substitute eligible
players shall be “guaranteed” under the following circumstances.
-
After a goal
has been scored
-
After a time
penalty has been signaled
-
After play has
been stopped due to injury, and the Referee allows both teams to substitute
players.
-
At any unusual
stoppage acknowledged by a Referee
-
During a
Referee’s time out, and
-
Prior to the
start of any period of play and (if applicable) any overtime period.
4.
Game Restart
after a Guaranteed Substitution. The referee will signal the restart
of play with a whistle for guaranteed substitution circumstances.
5.
Less than
Minimum Number of Players Due to Injury. If a team has less players on the
field than the minimum for their league due to injury, the game shall be stopped
until it is determined if the injured player is able to return to the field of
play. If the player is not able to
play the game may continue, but will be a forfeit. No injury delay of game may last
more than ten minutes.
6.
Substitutions
for Injuries Involving Blood.
-
The referee
shall send any players that require treatment for an injury or wound that
involves blood to the respective team bench.
This rule is in effect for any open wound or any blood on a player’s
clothing or body; regardless if the blood is the player’s blood or another
person’s blood.
-
If the blood is
a result of a wound, the wound must be attended to, and bleeding must be stopped
before the player can reenter the game,
-
If the blood is
on a person’s clothing or body, the affected area must be cleaned, or the
clothing must be changed before the player can reenter the game.
-
Any player sent
off for treatment of an injury may not reenter the game until they have obtained
referee approval
7.
Substitutions for
Injuries. The referee may stop play when in
his or her opinion;
a.
An
injury is deemed serious
b.
An
injured player is likely to interfere with play
c.
An
injured player’s team has lost control of the ball
d.
Any player sent off for treatment may not reenter the game until they have
obtained referee approval
8.
Game Restart
after an Injury Substitution. The referee will signal the restart
of play with a whistle for injury substitution circumstances.
9.
Substitution
Violations. A team with too many players on the
field of play will be penalized with a two-minute penalty. The penalty will not be designated
to any one player and the offending team may select any player to sit out.
10.
Substitution of
a Sixth Attacker. In place of a traditional
goalkeeper, a team may substitute a “sixth attacker” as one of its field
players. The sixth attacker must
wear a distinctive jersey that is different from the rest of his/her team and
will be recognized as the team’s goalkeeper.
11.
Teams behind by
five or more goals may add an
additional player to the field at any time.
Once the team is within five goals the extra player must be removed from
the field.
OSSC Rule 8 – The Referee
1.
Referee
Decisions of Fact and Rule are Final. The authority and exercise of the
powers granted to referees by these rules commence when the referee enters the
field of play.
2.
Game Record and
Time Keeping. The referee is responsible for the
record of the game and the control of time keeping.
3.
Changing a Call. The referee may change his or her
mind concerning a judgment call or decision prior to restart at his or her
discretion.
4.
System of
Refereeing. A one or two person system will be
used at the discretion of the Referee Coordinator or OSSC Facility Manager.
5.
Rule
Enforcement and Referee Expectations. Referees will enforce the rules of
indoor soccer and OSSC; and are expected to assist OSSC customers in
understanding the rules.
6.
The referees’
power of penalizing extends to offenses committed when play has been temporarily
suspended during the course of the game, and as teams enter or exit the field of
play. Referees’ decisions on points
of fact connected with play shall be final.
7.
Referee
Responsibilities Include:
-
Enforce the
rules of the game.
-
Use the
Advantage Rule Sparingly. To protect our customers and facilitate
in game management the advantage rule should be used very sparingly in most
matches and will not be used at all in the OSSC No Contact or in the Men’s and
Women’s C Leagues. It is very important
to keep the game safe and under control.
Many of the players at OSSC do not understand the advantage rule and allowing
the advantage often leads to an escalation of tempers and foul play.
-
Player Roster
Verification. Prior to the start of the game; check all
players against the game roster provided by OSSC. Only players listed on the game roster,
and in good standing with OSSC, will be permitted to play in the game. Should a team not have enough legal
players to begin the game; the forfeiture rule will be applied.
-
Players
Arriving Late for a Game. Players that arrive late for a game must
check in with the referee before they are permitted on the field of play. Referees must be aware of players joining
the team after the start of a game; in many instances these players are not in
good standing with OSSC and simply wait for the game to start with hopes of
sneaking into the match.
-
Player/Game
Roster. All players present for a game must be on
the team’s game roster or have a “Referee’s Game Approval Slip” from the OSSC
Office Supervisor. Referees are
responsible for ensuring that players participating in a game are on the game
roster and are checked off on the game roster as being present for the game. Guest players must have a “Referee’s Game
Approval Slip” and the slip must be taped to the game roster. This information is important when
determining a player’s financial responsibility to OSSC.
-
Game Roster
Discrepancies. Players not listed on the game roster;
have incomplete information on the game roster; or are listed with a green card,
red card, or liability waiver expiration on the game roster cannot play unless
the Office Supervisor signs and provides a “Referee’s Game Approval Slip” to the
referee (Note: only the Office Supervisor is authorized to sign the Referee Game
Approval Slip).
-
League Criteria
Requirements. Players may not play in a game unless
they fit the criteria of the league in which the game is being played. However, it is OSSC’s intention to give
our customers a game if at all possible.
Therefore, if a game is forfeited, and only with the opposing team’s
concurrence, a player not normally fitting the league criteria may fill in on a
team so that a game can be played.
Note: There have been instances when some
players/teams have tried to exploit this rule so that they may use illegal
players during their games (even if it means forfeiting the game). To prevent players/teams from taking
advantage of the league rules illegal
players cannot play without written approval from the Office Supervisor. Office Supervisors will be asked to
make a note of teams that forfeit matches and players that are playing in the
scrimmage games. This will be done
to monitor trends with teams and players.
-
In the case of
a forfeit, and enough
players are available to play a scrimmage game, the referee assigned to the
forfeited game will officiate a scrimmage game between the available players.
-
Referees will
use discretionary power prior to suspending a game for any serious
infringement of the rules, interference by spectators, or interference by any
other source or cause. If there is a
suspension attributed to one specific team, that team shall forfeit the game
with the score 3-0. If both teams are
deemed by the referee to be at fault to a serious degree.
A double forfeit will be the result and
neither team will receive any points.
-
Allow no
person(s) other than players or coaches in the team bench areas. Fields 1 and 2 have designated bench
areas and adequate spectator space that allows for easy viewing of the game. Do not allow persons other than players
or coaches in the bench areas of Fields 1 and 2.
Field 3 does not have a designated bench area.
-
Allow no
person(s) other than the players to enter the field of play without first
getting your permission.
-
The Referee
shall stop the game if in his or her opinion a player has been injured and
cannot leave the game under his or her own power. If in the referee’s opinion no further
trauma to an injury will occur as a result of an injured player’s removal from
the field, have the injured player removed from the field of play. If doubt exists, leave the player on the
field of play, contact the OSSC Office and have the Office Supervisor call 911
for assistance.
Note: If an
injury incident impacts on the next game by more than 15 minutes, suspend the
game and dependent upon the time remaining in the game, and the game score, the
game may be replayed on another date.
The OSSC Facility Manager, with the concurrence of the game official will
decide if the game is to be rescheduled, or if the game will be allowed and the
team ahead will be given a win. If
the game is resumed the team in possession of the ball at the time of stoppage
will be awarded the ball. If there
was not clear possession, the game will resume with a drop ball at the center of
the field.
-
Control of Time
Penalties.
The Referee will control any time penalties and players serving time
penalties may not reenter the field of play without the referee’s permission.
8.
Game Report. The referee will annotate the game
report with the game score and any cards issued during the game and have the
respective team managers or coaches sign the game report. The referee will submit the game
report to the OSSC Office.
OSSC Rule 9 – Game Duration
1.
Large field
games will consist of
two 24-minute halves with a 2-minute half-time.
2.
Small field
games will consist of
four 11-minute quarters with a 1 minute break between quarters.
3.
Game Clock
Management. The game clock will be managed by
the referee and will only be stopped for serious injury. If the game clock is stopped, the
referee will always blow a whistle to signal that the clock is being restarted.
4.
Team Arrival. Teams should arrive at least
10-minutes early for their game so that rosters can be verified and games can be
started on time. Any actions by
teams that end up delaying the referee from verifying a team’s roster may result
in an adjustment of the team’s total allotted game time to account for the delay
in starting a game.
5.
Game Start Time. Referees will start games on the
hour or as close to the hour as possible.
No games will be started EARLIER than the
scheduled game time.
6.
Grace Period to
Start a Game. Every effort must be made to start
games on time. However, if a team
does not have the required minimum number of players to start a game, the team
will be given A 10-minute grace period for additional players to arrive. Once a team has the minimum number
of players necessary to play the game will begin. To prevent a start time delay on
subsequent matches, any time allotted to a grace period will be deducted from
the overall game time of the delayed game.
7.
Overtime Period
and Tiebreaker.
-
For normal OSSC
league play there will be no overtime period or tiebreaker situations.
-
If in a
tournament elimination game or playoff situation the score of the game is tied
at the end of regulation play an Overtime Period consisting of two 5-minute
“Golden Goal” periods will be permitted. If
no goals are scored during the overtime periods than a best of five penalty kick
situation will occur. If still tied
after a best of five penalty kick situation than a sudden death one-for-one
penalty kick situation will be used to decide the winner. Penalty kicks are taken 24-feet out from
the center of the goal line.
8.
Running Clock.
Unless mandated
by the Referee for injury, the Game Clock counts down continuously through each
quarter, half, or Overtime Period.
Time penalties should be given for intentional and obvious delays of the game.
-
If the allotted
time between quarters, halves, or games has expired, the game clock may be
started regardless if the teams are on or off the field.
-
The scoreboard
buzzer will be used to let players know that it is time to return to the field,
and the referee will blow the whistle to start the clock and to start the
5-second count.
-
If a referee
signals that it is time to play and starts play, any goals scored after play has
officially started will count.
-
If the team
with the kickoff does not start play within the 5-second count, the opposing
team will be awarded the ball and a new 5-second count will begin.
9.
Extension of
Play. The only time that a game may
be extended is to permit a Penalty Kick.
10.
Clock
Malfunction. If the game clock does not count
down properly, the referee may add or subtract time as appropriate. All violations occurring during a
clock malfunction are treated as if occurring while the ball is in play. In all cases of a clock malfunction,
the referee’s decision is final.
OSSC Rule 10 – Start and Restart
of Play
1.
Start of Play. The Home team is listed first on the
game schedule and shall have the initial kickoff. Players opposing the kicker on the
kickoff shall remain outside the center circle (not less than 10-feet from the
ball) until the kickoff. Players
from both teams shall remain in their own halves of the field until the ball is
in play. The ball may be kicked off
in any direction.
2.
Minimum Number
of Players to Start a Game. Official league games will start as
soon as a team has the minimum number of players needed to play a game.
3.
First
Possession. The ball will be considered in play
when it has been touched on the kickoff.
The ball may travel in any direction.
The kicker cannot play the ball a second time unless another player has
touched the ball. A goal may be
scored directly from a kickoff.
4.
Kickoff after a
Goal. After a goal has been scored, the
game shall be restarted in the manner described in 2 and 3 above by the team
that has conceded the goal.
5.
Start of Second
Half. At the start of the second half the
teams shall change ends and the Visiting (Guest) team shall have the kickoff.
6.
Restarts. For all restarts, teams must put the
ball into play within 5-seconds, as signaled by the referee or possession will
be turned over to the opposing team.
-
Defensive
restarts of balls out of bounds behind the goal area (between the two corner
markers) will be restarted with a throw-in by the goalkeeper. All other out of bounds restarts will
occur at the spot where the ball went out of bounds and no more than two-feet
from the outer boundary.
-
The ball is in
play once it has traveled half its circumference from any restart. For free kicks that originate in what was
the defensive penalty area, the ball shall not be in play until it has left the
penalty area.
7.
Free Kick. For any infringement of the kickoff
rule, the kickoff shall be retaken, except if the kicker plays the ball again
before the ball has been touched by another player. If the kicker plays the ball again
before the ball has been touched by another player, a free kick shall be awarded
to the opposing team at the point where the offending player touched the ball a
second time.
8.
Dropped Ball
Restart. A dropped ball restart may
be used by the referee to restart play that has been delayed by two players
trapped with the ball along wall or field border. This rule is in effect to prevent
any unnecessary boarding and escalation of physical play next to the walls.
9.
Goal Kick or
Goalkeeper Throw-In. Indoor soccer does not allow for
goal kicks. All goal kick
situations are restarted with a goalkeeper throw-in.
10.
The referee
will
signal the restart of play with a whistle for:
-
Guaranteed substitution circumstances
-
Penalty kicks
-
Shoot outs
-
Kick offs
-
Time penalties
-
Injuries
-
Referee time out
11.
Small Field
Starts and Restarts. Players cannot kick the ball
directly into stationary opponents on Start and Restart plays. If opponents move to get into the
ball’s line of flight, they are no longer stationary. No goals may be scored
directly from a kick-off.
12.
Non-Contact
League Starts and Restarts.
Players cannot kick the ball directly into stationary opponents on Start and
Restart plays. If opponents move to
get into the ball’s line of flight, they are no longer stationary.
13.
Men’s and
Women’s C League Restarts. Players cannot kick the ball
directly into stationary opponents on Start and Restart plays. If opponents move to get into the
ball’s line of flight, they are no longer stationary.
OSSC Rule 11 – In and Out of
Play
1.
The ball is considered in play at all times unless indicated by the referee.
2.
The ball is considered out of play:
a.
When it makes contact with the out-of-play area (nets, building structures, or
ceiling structures),
b.
When the ball crosses the perimeter of the field walls (leaves the field of
play); or
c.
When the referee has stopped the game.
3.
Restart for
Balls Out of Play. For balls out of play at the
perimeter of the field, the game will be restarted with a kick-in from at the
point the ball exited the field and about two feet from the perimeter wall
(referee will indicate placement).
The ball shall be considered in play immediately after it has traveled half its
circumference. For balls played into the
ceiling, play will resume from the nearest white line from where the ball was
struck or kicked.
4.
Three Line
Violations.
-
A foul is
called and a free kick is awarded when a forward pass crosses all three white
lines in the air without first touching a player, the field, or the wall.
-
A three line
violation will result in a free kick from the center of the defensive white
line.
-
This rule will
not be enforced against any team playing two players down.
-
A ball kicked
from a white line that subsequently crosses the other two white lines in the air
is not considered a three line violation.
OSSC Rule 12 – The Method of
Scoring
1.
Goal. A goal is awarded when the entire
ball has passed over the goal-line between the goal posts and under the
crossbar. A team scoring a goal
will be awarded one point for each goal scored.
2.
Winning Team.
The team scoring the most goals will be declared the winner.
3.
League or
Tournament Points System. To determine league or tournament
standings, the following point system will be used:
|
Game Result
|
WIN
|
TIE
|
LOSS
|
|
Team Points
|
3
|
1
|
0
|
4.
Tie Breakers. The following tie breaking
procedures will be used to determine league or bracket winners:
a.
Head to Head
Record
b.
Goal
Differential
c.
Goals Scored
d.
Coin Toss
OSSC Rule 13 – Fouls and Other
Violations
1.
Fouls. A player who commits any of the
following offenses while the ball is in play shall be penalized by the referee
awarding a free kick to the opposing team, the free kick is to be taken at the
point of the infraction, or if
applicable as a penalty kick.
-
Charging an
opponent in a violent or dangerous manner. A time penalty and ejection must be
assessed for this offense.
-
Striking,
elbowing, attempting to strike or elbow, or spitting at an opponent. A time penalty and ejection must be
assessed for any of these offenses.
-
Fighting. A time penalty and ejection must be
assessed for this offense.
-
Slide tackling. Players must stay on their feet. Sliding must be called, whether
intentional or not. Due to the potential
danger of slide tackling, especially in proximity to the dasher boards or walls,
slide tackling is not permitted. If in
the referee’s opinion an intentional slide tackle is committed, the player
committing the tackle will be ejected from the game and a time penalty will be
assessed.
-
Kicking or
attempting to kick an opponent. In the referee’s judgment on a player’s
intent, a time penalty, ejection, or both may be assessed for this offense.
-
Tripping an
opponent. In the referee’s judgment on a player’s
intent, a time penalty, ejection or both may be assessed for this offense.
-
Jumping at an
opponent. In the referee’s judgment on a player’s
intent, a time penalty, ejection, or both may be assessed for this offense.
-
Charging an
opponent from behind. In the referee’s judgment on a player’s
intent, a time penalty, ejection, or both may be assessed for this offense. This penalty may also result in a
shoot-out situation.
-
Verbal abuse;
foul language, taunting of players, referees, or spectators by players, coaches,
or spectators. In the referee’s judgment, a time
penalty, ejection, or both may be assessed for this offense.
-
Holding or
pushing an opponent. In the referee’s judgment on player
intent, a time penalty, ejection, or both may be assessed for this offense.
-
Handling the
ball (carrying, striking, or propelling the ball with the hand or arm). In the referee’s judgment on a player’s
intent, sportsmanship, or manner in which and/or direction in which the ball is
propelled, a time penalty, ejection, or both may be assessed for this offense.
-
Boarding
(propelling an opponent into the perimeter wall). In the referee’s judgment on a player’s
intent, a time penalty, ejection, or both may be assessed for this offense.
-
Dangerous play. In the referee’s judgment on a player’s
intent, a time penalty, ejection, or both may be assessed for this offense.
-
Board handling
(placing the hands on the boards/walls in a manner to gain advantage). Use of the boards by players to gain an
unfair advantage (bracing, strengthening, leverage, obstructing the ball, etc.).
-
Obstruction.
-
Impeding the
goalkeeper from releasing the ball. A field player may not track the
goalkeeper in a manner that impedes the goalkeeper from releasing the ball.
2.
Penal Time
Penalties. Penal time penalties may be assessed
against players for committing any of the offenses listed and outlined as time
penalties in number 1 above, and must be assessed for infractions of number 1.a,
1.b, and 1.c above, or for any offenses deemed severe, tactical, or blatant in
nature, or for persistent infringing upon the rules. These penalties shall be
administered by the showing a BLUE, YELLOW, or RED card by the referee,
depending on the nature and severity of the offense.
-
Blue Card
Offenses.
All
Blue Cards offenses will be punished by a 2-minute time penalty by the offending
player (this includes goalkeepers). Blue
Card penalties expire upon time expiration of the penalty, or scoring of a goal
by the opposing team (only if the offending team is in a short-handed
situation). Referees control all time
penalties and must acknowledge that the time penalty has expired and that a
player may reenter the game.
-
Yellow Card
Offenses.
All
Yellow Card Offenses will be punished by a 4-minute time penalty. Player’s receiving a Yellow Card will
serve the entire time penalty regardless of the number of goals scored against
the team that committed the Yellow Card offense.
A Yellow Card is given if a player receives a second Blue Card (this
serves as a warning that another cardable infraction will result in a Red Card).
Referees control all time penalties and
must acknowledge that the time penalty has expired and that a player may reenter
the game.
-
Red Card
Offenses.
All
Red Card offenses will be punished by ejection of the specific player(s) at
fault and a 5-minute team penalty will be assessed to the team whose player
committed the infraction. The Red Card
time penalty will be served in its entirety (regardless of situation) by a
player on the team committing the Red Card infraction. A Red Card is mandatory for players
receiving a third Blue Card or Second Yellow Card and for the following
offenses.
·
Charging an
opponent in a violent or dangerous manner. A time penalty and ejection must be
assessed for this offense.
·
Striking,
elbowing, attempting to strike or elbow, or spitting at an opponent. A time penalty and ejection must be
assessed for any of these offenses.
·
Fighting. A time penalty and ejection must be
assessed for this offense.
3.
Delayed Time
Penalties. In situations where the referee
wants to penalize a player for an infraction by issuing a time penalty, while at
the same time apply an “advantage,” the referee shall acknowledge the foul and
signal that the advantage is being continued by raising the appropriate penalty
Card above his or her head and maintaining that signal until such time as:
-
Possession
Change. The offending team gains control of the
ball, at which time the referee shall signal the foul by means of stopping play
with a whistle and appropriately penalizing the offending player. In this situation possession shall be
defined as a player having clear control of the ball for more than one second. The restart will take place at the point
of the original infraction or at the top of the restraining arc if the offense
took place inside the offended team's penalty area.
-
Stoppage. The referee
stops play by whistling any other stoppage (i.e. foul by either team or ball
out-of-play). The player guilty of the
foul, which initiated the cardable offense, shall be appropriately penalized,
and play should be restarted as appropriate for the original offense.
If a foul is committed during the
advantage worthy of a second time penalty, both penalties shall be assessed and
appropriately served. If both penalties
assessed are against the same player, the offending player shall be ejected.
-
Goal.
A goal is scored during the Blue Card
advantage, at which time the offending player's penalty shall be recorded for
accumulation purposes.
4.
Duration or
Expiration of Time Penalties. Time penalties shall be subject to
the following concerning duration and expiration of the penalty time.
-
A player whose
time penalty has expired must immediately leave the penalty box, but may not
reenter the field without the referee’s approval.
-
If a team
assessed with a Blue Card is reduced to a lesser number of players on the field
of play than its opponent and is subsequently scored upon by its opponent, then
the Blue Carded player(s) may return to the game
-
In cases where
a goal is scored during a delayed Blue Card, the time penalty will not need to
be served. However, the Blue Card must
still be recorded by the referee.
-
Yellow and Red
Card time penalties must be served in their entirety.
-
In situations
where an equal number of players from each team are serving simultaneous time
penalties and a goal is scored, no player shall be released and no time penalty
voided.
-
If a penalized
player is in the penalty box for a foul which resulted in the awarding of a
penalty kick, then that player shall be released if the penalty kick is scored.
Note: This rule only applies if the foul
that resulted in the penalty kick was not a Yellow or Red Card offense. In all cases, Yellow and Red Card
time penalties will be served in their entirety.
5.
Multiple Time
Penalties (Team). Under no circumstances may teams
compete without the required minimum number of players on the field.
-
If a team has
multiple players assessed with time penalties, and the multiple time penalties
will result in the team being reduced to less than the minimum number of players
required on the field, the players receiving the time penalties will be removed
from the game and a substitute player may be used by the offending team to
maintain the minimum number of players on the field.
-
The offending
team will remain at the minimum number of players on the field until all time
penalties have elapsed regardless if the time penalties acquired at different
times of the game. If multiple time
penalties have occurred, it is obvious that the offending team has lost its
composure and game management must be maintained.
-
A team with
less than the minimum number of players available to play the game because of
time penalties will forfeit the game.
6.
Multiple Time
Penalties (Player). Any player receiving a second Blue
Card will receive a Yellow Card and serve a 4-minute penalty. A third Blue Card will result in the
player’s ejection.
7.
Authorized
penalty box exit. A player shall not leave the penalty
box unless released by the referee.
The referee will release players from the penalty box on the following
occasions:
-
The expiration
of the time penalty, or after a goal (if not serving a Yellow or Red Card
penalty).
-
During
halftime, in which case the player must return to the penalty box before play is
restarted.
-
A player
serving a time penalty for a flagrant foul will be required to serve the entire
time penalty at the referee's discretion.
-
Players
released from the penalty box need not reenter the game from the penalty box
area. They may return to the bench area
and substitute into the game using normal substitution rules.
8.
Red Card
Infractions. Any individuals receiving a Red Card
will be required to serve an automatic one-game suspension for
ALL teams on which the player is
rostered and have a meeting with the OSSC Facility Manager to determine if any
further suspension or penalties will be assessed. In addition the offending player may
be assessed the following:
-
Required to pay their portion of the league fees (if not already paid) for all
teams on which they are currently playing.
-
Pay any other fees or fines still owed to OSSC for previous sessions and/or
their liability waiver fee.
-
Pay a $25 fine for the first offense with additional fines in $25 increments for
any subsequent Red Card offenses.
-
Any additional penalties or suspensions deemed appropriate to the Red Card
offense that was committed.
-
Players,
coaches, team representatives or team personnel can all receive a Red Card.
-
All penalty
time is carried over to the next half or quarter.
9.
Blue or Yellow
Card Infractions. Additional penal time penalties
(Blue or Yellow cards) can be assessed at the discretion of the referee for:
a.
Unsportsmanlike
conduct, if deemed severe enough by the referee (examples of unsporting behavior
includes
intentionally kicking the ball into the ceiling or out of bound nets,
encroachment, etc.).
b.
Misconduct, if
deemed severe enough by the referee.
c.
Foul or abusive
language (if in the referee’s opinion the language is not severe enough to
warrant a harsher penalty, or if the referee deems it necessary to get the
player’s attention and to calm a situation that has occurred).
d.
Dissent
e.
Purposefully
playing on the ground. Players may
not play the ball when any part of the body other than the feet is touching the
ground. This includes situations
where the player’s momentum or motion of playing the ball carries any part of
the body, other than the feet, to touch the ground. This does not apply to goalkeepers
playing on the ground within the penalty area.
Purposefully playing on the ground is a referee judgment and awarding a
time penalty is at the discretion of the referee.
f.
Too many
players on the field.
g.
Intentional
delay of game (i.e. purposely kicking or heading balls over walls, etc.). The referee discretion and decision
is final.
-
Illegal
substitutions
-
Equipment
violations (i.e. wearing outdoor cleats, not wearing shin guards, etc.).
10.
Bench Area
Infractions. Cards and Time penalties may be
assessed to players on the field and individuals in the bench area. Time penalties may be assessed to a
specific player or to the team if the offense is committed by the coach, bench
personnel, or an unidentified individual on the team.
11.
Infractions
after Conclusion of the Game. Should any player or non-playing
team personnel exhibit misconduct at the conclusion of the game, the referee
shall display the appropriate card and inform the OSSC Office of the offense. Appropriate penalty time and/or
suspensions may be applied to the individual committing the infraction, or to
the team’s next game and the applicable points will be deducted from the team’s
league standing.
12.
Player
Ejections. An ejected player must exit the
facility immediately (players under the age of 18 may remain in the facility
until a parent or legal guardian arrives to take the player home). A team whose player has been ejected
must play a man short for the entire 5-minute penalty. See above rules governing Red Card
infractions.
13.
Ejected Coach
Restrictions. An ejected coach must exit the
facility immediately and may not, from the time of the ejection until the
conclusion of the game, have any communication with the referee or the team's
players in the facility.
14.
Accumulation of Points from Cards. All cards received will accumulate
against the player receiving the cards.
If a player or other team personnel accumulate 6 points within a
four-month period, the accumulation of points will be considered equivalent to a
Red Card and the Red Card disciplinary procedures will be enforced. Point accumulation is as follows:
-
Blue Cards = 1 point
-
Yellow Cards = 3 points
-
Red Cards = 6 points
1.
Goalkeepers
must serve their own penalty time.
2.
Penalty Kicks. Goalkeepers must be on the goal line
and may not move before the penalty kick is taken. The referee will signal for the
penalty kick to be taken with a whistle.
-
If, after the
referee has given the signal for a player to go ahead and take a penalty kick,
the referee sees that a goalkeeper is not in the right place on the goal line,
the referee shall allow the kick to proceed.
The penalty kick will be retaken if a goal is not scored.
-
If, after the
referee has given the signal for a player to go ahead and take a penalty kick
and, before the ball has been kicked, the goalkeeper moves his or her feet, the
referee shall allow the kick to proceed.
The penalty kick will be retaken if a goal is not scored.
3.
The referee
shall award a free kick if the goalkeeper:
-
Slide tackles
an opponent outside the goal box. A free kick is taken from the point of
the foul. Once outside the penalty box
area the goalkeeper is subjected to the same rules as any field player. Slide tackling is prohibited and the
applicable penalties for a slide tackle may be enforced by the referee. Referees will need to determine if the
goalkeeper knowingly committed the slide tackle infraction out of the penalty
box area and assess the penalty for slide tackling appropriately.
-
If the
goalkeeper uses his or her hands outside the penalty box. The free kick is awarded from the spot of
the infraction. If the referee deems
that the handball outside the penalty box is intentional, a Blue Card will be
awarded for the first offense and penalty time will be assessed to the
goalkeeper. If the goalkeeper has
already been assessed a time penalty card for a previous infraction of any kind,
the referee will assess the card that he or she feels is appropriate for the
intentional hand ball outside the box.
-
Does not
release a handled ball out of the penalty area within 5 seconds of receiving it. The free kick is taken from the top of
the penalty box arc.
-
Uses his or her
hands on a ball that is, in the referee’s judgment, intentionally passed back to
the goalkeeper by a teammate’s foot. A goalkeeper may use his or her hands if
a teammate plays the ball back to the goalkeeper with any part of the body
except an intentional pass back with the foot.
If, in the referee’s opinion, the ball is misplayed off of a teammate’s
foot and goes back to the goalkeeper, the goalkeeper may use his or her hands to
control the ball. Goalkeepers may handle
any ball played by the opposing team.
Free kicks for this infraction are taken from the top of the penalty area.
-
Handles the
ball after putting it down to be played, prior to the ball being touched by
another player. The free kick is taken from the top of
the penalty box arc.
-
Brings the ball
from outside the penalty box, back into the penalty box, and picks the ball up. The free kick is taken from the top of
the penalty box arc.
-
Punts the ball
as a means of distribution (a goalkeeper
may distribute the ball either by a drop-kick or half-volley or a throw). The free kick is taken from the top of
the penalty box arc.
4.
Bouncing the
Ball. Goalkeepers may bounce the ball
before releasing it as long as the ball is released out of the penalty area
within 5-seconds of receiving it.
5.
Referee Discretion and Teaching of the Game. Referees, when officiating the
younger youth leagues and leagues with inexperienced and/or new players please
assist the goalkeepers in understanding the league rules. Giving initial warnings for minor
infractions is acceptable when trying to teach the game.
OSSC Rule 15 – Penalty Kicks and Free Kicks
1.
Penalty Kicks.
If a defending team commits a foul in their own penalty area which warrants a
time penalty or commits an infraction that denies the attacking team a goal
scoring opportunity, the team causing the infraction shall be penalized by the
taking of a penalty kick by the team that was fouled or denied a goal scoring
opportunity by the defending team’s infraction.
2.
The penalty
kick is a direct free kick from the penalty mark taken by a properly identified
member of the offended team against the infracting team’s goalkeeper without
interference by other players.
The
referee will signal the start for a penalty kick with a whistle.
3.
A penalty kick can be awarded regardless of the position of the ball in the
penalty area at the time the foul is committed.
The referee will not signal for a penalty kick to be taken until all the
players are positioned in accordance with the following:
a.
All players, with the exception of the player taking the penalty kick and the
opposing goalkeeper shall be on the field of play but outside the penalty area
lines.
b.
The goalkeeper must stand (without moving his or her feet) on his or her own
goal line and between the posts until the ball is kicked.
c.
Any encroachment that interferes with the taking of the penalty kick may result
in an unsportsmanlike conduct penalty.
d.
The ball will be considered live if upon taking the penalty kick a goal is not
scored. If a goal is not scored
normal play resumes.
-
If a penalty kick is taken and a
goal is not scored, the player taking the penalty kick cannot play the ball
again until the ball has been touched by another player. If the player taking the penalty kick
touches the ball again prior to another player touching it, a free kick will be
awarded to the opposing team at the spot of the infraction.
f.
If a goal is scored directly from the penalty kick, and a time penalty has been
assessed against the player committing the infraction that resulted in the
awarding of the penalty kick, the offending player may be released from serving
the time penalty (dependent upon the card awarded for the offense). Where, in the opinion of the
referee, the foul leading to the award of a penalty kick was completely
unintentional and not serious in nature, no time penalty need be served by the
offending player.
4.
Penalty Kick in
Extended Play. Play shall be extended at the end of
each half to allow a penalty kick to be taken or retaken. The extension shall last until the
referee has decided whether or not;
-
A goal has been
scored direct from the penalty kick,
-
The penalty
kick has rebounded from either goal post or the cross bar directly into goal,
-
The penalty
kick has been touched or played by the goalkeeper,
-
The penalty
kick missed the goal, or
-
Any combination
of the above
5.
Penalty Kick
Violations.
-
Defensive Team
Violation. If, after the referee has signaled for a
penalty kick to be taken, but before the ball is in play, a player on the
defensive team encroaches into the penalty area, the referee shall allow the
kick to proceed. If a goal is not
scored, the kick shall be retaken. If a
re-kick has been awarded and a second defending team encroachment occurs, the
referee shall allow the kick and award a delayed Blue Card to the offending
player. If a goal is not scored, the
kick shall be retaken.
-
Attacking Team
Violation. If, after the referee has signaled for a
penalty kick to be taken, but before the ball is in play, a player on the
offensive team encroaches into the penalty area, the referee shall allow the
kick to proceed. If a goal is scored
directly from the kick, or as a result of the encroachment, the penalty kick
shall be retaken. If re-kick has been
awarded and a second attacking team encroachment occurs, play will be stopped,
the encroaching player shall be awarded a Blue Card, and the defending team
shall be awarded a free kick from the penalty spot.
-
Kicker
Violation. If a player taking a penalty kick commits
an offense against the rules (i.e. feigning or pretending to kick the ball), so
that the goalkeeper moves before the kick is taken, the act will be considered
as unsportsmanlike conduct and if a goal is scored the kick shall be retaken. If a goal is not score off of the penalty
kick, or as a result of the penalty kick, play will be allowed to continue. If after being cautioned by the referee
the player taking a penalty kick commits another offense against the rules, the
offense will be considered unsportsmanlike conduct and a Blue Card will be
awarded to the offending player.
6.
Free Kicks. When play has been stopped for a
rules infraction, play shall be restarted with a free kick taken by a player
from the team that suffered the infraction.
a.
All free kicks
and game restarts are direct kicks and shots may be taken on goal.
b.
During the
taking of a free kick, all of the opposing players shall be at least 10 feet
from the ball until it is in play.
c.
The ball must
be stationary for all free kicks.
d.
Players must
take the free kick within 5-seconds of being signaled to take the kick by the
referee. Failure to put the ball into
play within the allotted time will result in the restart (free kick) being
"turned over" to the opponent.
e.
The ball shall
be deemed in play when it has been touched and move at least half the
circumference of the ball.
f.
Under no
circumstances may the player taking the free kick play the ball again (touch is
twice) before another player (from either team) has touched it. Playing the ball twice includes
playing the ball on the rebound off the perimeter wall before; another player
has touched it.
7.
Corner Kicks. A corner kick will be awarded to the
attacking team if a ball last played by the defending team crosses out of play
between the two corner markers (excluding when a legal goal is scored).
The ball will be placed, and the corner
kick shall be taken on the nearest corner kick mark.
Corner kicks may be taken as a direct
free kick.
8.
Free Kicks
Originating in the Penalty Area. For free kicks in a player’s own
penalty box, all opposing players must remain outside the penalty box until the
ball has cleared the box. If the
ball does not exit the penalty box or if the player taking the free kick touches
the ball twice before it has left the penalty box, the kick shall be retaken.
9.
Free Kick in
the Attacking Penalty Area. Any free kick awarded to the
attacking team for a foul or infraction that occurred in the defending team’s
penalty box will be taken from the top of the penalty box arc (unless a penalty
kick has been awarded).
10.
Bench Area
Infractions. If play is stopped for an infraction
that occurred in the bench area, the game shall be restarted with a free kick
taken by a player of the opposing team (regardless of who had possession of the
ball when the infraction occurred) from the place where the ball was when play
stopped.
11.
Encroachment.
a.
If a player of
the opposing side encroaches within 10 feet of the ball before a free kick is
taken, and a member of the team taking the free kick requests compliance with
the 10-feet free kick radius, the referee shall delay the kick until the player
complies. The referee will signal the
restart with a whistle.
b.
If, upon the
request of the referee, a player does not comply with the 10-feet radius rule by
immediately retiring to the proper distance, the player shall be considered
guilty of encroachment and unsportsmanlike conduct and penalized accordingly.
c.
If a defending
player within 10 feet of the free kick intentionally interferes with the taking
of a free kick, he or she shall be considered guilty of encroachment and
unsportsmanlike conduct and penalized accordingly.
d.
For the first
encroachment violation, the referee shall issue a team warning to the offending
team. For any subsequent encroachment
violations a time penalty will be assessed for unsportsmanlike conduct against
the offending team/player and will be recorded to the player guilty of the
offense.
12.
Unsportsmanlike
Conduct. Any player who gesticulates in any
way to distract his or her opponents during a free kick shall receive an
unsportsmanlike conduct time penalty.
13.
Shootout.
A shootout is a
one versus one situation between an attacking player and the goalkeeper. A shootout will be awarded for any
foul from behind by a defending player against an attacking player that has
control of the ball and has one or no defensive players between the attacking
player and the goal. Application of
the shootout will be as follows:
-
The ball is
placed at the shootout mark nearest the attacking goal (the center spot of the
white line that is closest to the goal being attacked).
-
All players
other than the player taking the shootout and the opposing goalkeeper must be
behind the halfway line. Attacking
players will be behind the halfway line and outside of the center circle;
defending players will be behind the halfway line and inside the center circle.
-
The referee will blow the whistle to initiate the shootout.
-
Once the whistle to initiate the shootout is given, the player taking the
shootout may shoot or dribble the ball in a one-on-one situation with the
goalkeeper.
-
Once the player taking the shootout has pushed the ball one full revolution
forward, the offensive and defensive players may advance forward beyond the half
line.
Rule 16 – League Specific
Guidelines
Leagues at OSSC
are established to identify and provide a level of play commensurate with the
talent and abilities of the players in the league. It is our hope to provide a fun and
safe environment in which our patrons can enjoy the competition and excitement
of the indoor game of soccer. In an
effort to clarify the different levels of competition available at OSSC, the
following league rules and guidelines are provided:
1.
OSSC “A” League. The “A” League is OSSC”s highest
level of competition and offers the opportunity for players with advanced skills
to compete against other players with the same skills and abilities. The league has no set standard of
play that would prohibit anyone from playing in the league and players from all
skill and ability levels may compete in the “A” League.
-
Women may
compete on Men’s “A” League teams, but men may not compete on Women’s “A” League
teams.
2.
OSSC “B” League. The “B” League is OSSC’s second
highest level of competition and offers an intermediate level of soccer for
patrons that desire to play at a higher level of soccer than OSSC’s “C” League
offers, or have obtained the necessary level of skill and abilities in the “C”
league and are ready for a challenge at a slightly higher level of competition. The following “B” League rules
apply:
-
The “B” League
has no set standard of play that would prohibit anyone from playing in the
league and players from all skill and ability levels may compete in the “B”
League.
-
Women may
compete on Men’s “B” League teams, but men may not compete on Women’s “B” League
teams.
-
No more than
four players from the same “A” League team may be rostered to the same “B”
League team during concurrent seasons.
This rule does not prohibit “A” League players from playing in the “B” League at
the same time that they are competing in the “A” League; it simply prevents
members from the same “A” League team from “stacking” the roster of a “B” League
team and gaining an unfair competitive advantage.
3.
OSSC “C” Leagues. This league is offered as a
recreational league for beginning and novice soccer players. The league’s intent is to allow the
beginning player an opportunity to enjoy and compete at a skill level
commensurate with the abilities of players new to soccer or at the beginning
stages of soccer development.
The “C” League is also well suited for players that have not played in a long
time and are looking to get back into soccer.
In all cases the following league specific rules apply:
a.
Players that have played at a Select or Premier Youth Level or higher (college,
semi-pro, etc.) may not participate in this league.
b.
No players that have competed in an OSSC “A” league may participate in the “C”
league without specific approval from the OSSC Facility Manager.
c.
Unless there is
no equivalent “C” League available, men and women must play in their gender
specific league (i.e. Men’s C or Women’s C).
If there is no Women’s C League available, a woman may participate in the
Men’s C League, however, under no circumstances may men compete in the Women’s C
League.
d.
The “Advantage
Rule” is not in effect in the “C” League.
No Advantage will be applied and all fouls must be called. Although the Advantage Rule is not
in effect, the “C” League is NOT a No Contact League.
e.
Players cannot
kick the ball directly into stationary opponents on Start and Restart plays. If opponents move to get into the
ball’s line of flight, they are no longer stationary. A time penalty may be assessed for
violation of this rule.
4.
OSSC Adult and
High School COED Leagues. These leagues are provided to allow
both male and female players the opportunity to compete together on the same
team against other teams with the same or similar team structure. These leagues are competitive in
nature and the following rules apply:
-
This is a 6
versus 6 league (five field players and the goalkeeper) and at least two of the
five field players (this excludes the goalkeeper) must be female. A male player may not take the spot of a
female player on the field.
-
If, in the
opinion of the referee, a player attempts to threaten or intimidate another
player through aggressive or forceful play, a foul may be called, a card and
time penalty given, and a free kick awarded. This includes but is not restricted
to Kicks or goalkeeper throws taken with excessive force in the direction of any
player with the intent of intimidation, and physical or verbal intimidation.
-
Female players
may substitute for male players; however, male players may not take the place of
female players. If a team is short
female players than the affected team must play numbers down to their opponent. If both teams are missing a female player
than both teams must play numbers down.
-
When a female
is in goal, all restarts taken against her from the defensive one-fourth (white)
line forward must be taken by a female.
5.
OSSC No Contact COED League. This league is a recreational adult
COED league, and is provided for male and female players of all skill levels to
compete without the fear of aggressive play or contact. All players must play under
“control” and any contact resulting from a player’s actions will be called as a
foul against the player initiating the contact.
This is true whether or not the initiating action would normally be a
foul or not. No Contact means “NO
Contact”. The following rules
apply:
-
This is a 7 versus 7 league (six field players and the goalkeeper). At least three of the six field players
must be female (excluding the goalkeeper). A
male player may not take the spot of a female player on the field.
-
Female players may substitute for male players; however male players may not
take the place of female players. If a
team is short female players, than the affected team must play numbers down to
their opponent. If both teams are
missing a female player than both teams must play numbers down.
-
There is NO Advantage rule given in this league.
-
Kicks or goalkeeper throws taken with excessive force in the direction of any
player with the intent of intimidation is not allowed and a “time penalty” may
be assessed.
-
Physical or verbal intimidation is not permitted and a “time penalty” may be
assessed.
f.
Players cannot
kick the ball directly into stationary opponents on Start and Restart plays. If opponents move to get into the
ball’s line of flight, they are no longer stationary. A time penalty may be assessed for
violation of this rule.
-
Players must play under control at all times so as not to run into other
players. The league is for players 16
years and older and all skill levels.
-
When a
female is in goal, all restarts taken against her from the defensive one-fourth
(white) line forward must be taken by a female.
6.
OSSC COED Junior High League. This is a non-high school COED
League for players in the 6th through 9th grade school
level. The following league
specific rules apply:
-
This is a 7 versus 7 league (six field players and the goalkeeper). At least three of the six field players
must be female (excluding the goalkeeper).
A male player may not take the spot of a female player on the field.
-
All teams in this league must have an adult present in their bench area. The adult will be responsible for team
management and control.
-
If, in the
opinion of the referee, a player attempts to threaten or intimidate another
player through aggressive or forceful play, a foul may be called, a card and
time penalty given, and a free kick awarded. This
includes but is not restricted to kicks or goalkeeper throws taken with
excessive force in the direction of any player with the intent of intimidation,
and physical or verbal intimidation.
-
Female players
may substitute for male players; however, male players may not take the place of
female players. If a team is short
female players than the affected team must play numbers down to their opponent. If both teams are missing a female player
than both teams must play numbers down.
-
When a female
is in goal, all restarts taken against her from the defensive one-fourth line
forward must be taken by a female.
g.
Players cannot
kick the ball directly into stationary opponents on Start and Restart plays. If opponents move to get into the
ball’s line of flight, they are no longer stationary. A time penalty may be assessed for
violation of this rule.
-
Players must play under control at all times so as not to run into other
players. Players that are playing in an
“out of control” manner may be assessed with “time penalties.
-
The league is for players 15 years and younger, and of all skill levels.
7.
OSSC Youth Leagues (U18 and below) – Large Field.
-
Large Field Youth Leagues 14 to 18 are 6 versus 6 leagues (5 field players and a
goalkeeper). A size 5 ball is used for
these leagues
-
Large Field Youth Leagues 10 to 13 are 7 versus 7 Leagues (6 field players and a
goalkeeper). A size 5 ball is used for
U13 leagues, and a size 4 ball is used for U10 to U12 leagues.
8.
OSSC Youth Leagues (Ages 9 and below) – Small Field.
-
Small Field Youth Leagues range from 4 years old to 9 years old. A size 3 ball is used for 4 to 7 year old
leagues, and a size 4 ball is used for 8 to 9 year old leagues.
-
Referees are an
important aspect in the learning of the game by our younger age groups, and
referees should be prepared to explain rule infractions to players on small
field teams.
-
Normal indoor
rules of play are in effect for small field leagues with the following
exceptions:
·
Players cannot
kick the ball directly into stationary opponents on Start and Restart plays. If opponents move to get into the
ball’s line of flight, they are no longer stationary. A time penalty may be assessed for
violation of this rule.
·
No goals may be
scored from the kick-off position.
·
All players in
small field leagues must be given equal playing time.
·
Small field
games will consist of 4-v-4 games of four 11-minute quarters with a 1-minute
break between quarters.